Dragon Quest VI: Realms of Reverie Nintendo DS
Dragon Quest VI: Realms of Reverie is the Nintendo DS remake of a SNES turn-based role-playing title which was published in Japan in 1995. This is the sixth instalment in a long running popular series and the third being remade for Nintendo DS. It is not necessary to have played previous games in order to enjoy the story of Dragon Quest VI.
The player takes the role of the protagonist, a village boy that is on a quest to defeat Murdaw an evil being that is threatening the world, along the way completing optional quests given by people in need of help. The player can talk to the members of his own party to get clues on where to go next or to read different comments on the current situation, while better understanding the personality of each party member. Thus while the player can try to complete the main storyline he can become involved with other people’s smaller scale stories in the game; for example, helping an old man to tame a wild horse so that it can be used to pull a wagon. This also gives the game bite-sized elements, which is well suited to the portable nature of the Nintendo DS system.
The main story takes place in two different worlds, the World of Dreams and the Real World and the player is not aware at first of which world is the real one.
- Nintendo DS remake of a classic SNES role-playing game never before translated and exported out of Japan.
- Play in two different worlds and solve the mystery that links them.
- Level up characters and master multiple vocations to make them more powerful.
- Recruit a group of slimes and also a lizard monster to fight as members of the player’s party and participate in the special slime tournaments in Slimopolis.
- Play at the Casino or with the Slime curling mini-game using the Stylus in pubs and inns in various cities
- Each character has seven attributes which influence his efficiency in battles. These attributes increase through experience gained in battle, and are as follows: Strength, Agility, Resilience, Wisdom, Style, Attack and Defense.
- During the course of the game, the player will gain the ability to change vocations for their characters, in order to have them specialise in specific skills. Later in the game, some more advanced vocations can be unlocked by mastering different basic vocations. Characters gain points toward mastering a vocation by battling powerful foes.
- This is the first game of the series in which a "style" attribute is associated to items and characters. The fashion show is a new addition to the remake that awards the player’s style choices and during battles certain enemies can remain stunned by a character with a particularly high Style value at random.
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